Please note:
The Sonokinetic license agreement allows this product to be used to produce library or production music.
Layer-based sound design system – create your own cinematic sound design and instruments!
PLEASE NOTE: The Kontakt files within this multi format sample library require the full version of Kontakt 4.2. Not compatible with the FREE Kontakt Player.
For this new adventure Sonokinetic is leaping forward onto new territory within the Sonokinetic Sampling realm. Cinematic sound effects, ambiences and spheres, big booms, crashes and swooshes, kinetic rhythmic drones and crackles, you name it, it’s probably in there.
In Project Infinity, intelligent sound design is combined with a composer’s view on producing music for film and game environments. Sonokinetic are proud to present this gigantic collection of sounds built into one ingeniously crafted Kontakt instrument. Create evolving atmospheres and huge sub bass spaceships full of blood thirsty aliens, or an industrial meltdown with psychotic robots destroying mankind – all hidden within the power of this instrument.
This instrument provides a chaining option, meaning you can combine layers of sound in order to customise the instrument to your own liking. Throw in a fx chain option with a variety of up to 12 sound modellers and “Project Infinity” opens its laboratory doors for you.
To fully understand the infinite possibilities of this sample library is fortunately not a necessity, for every musician and sound designer will easily find creative uses and inspiration just by playing around with it. Sonokinetic feel there are no limits to the variations provided by the mixing and linking options. With great power comes great responsibility though, and this is why they felt “Project Infinity” needed a very clever, intricate yet hands-on interface. Blake Robinson again hits a homerun and proves to be on top of the game with this most impressive and highly intelligent gateway into this world of sound.
This instrument is truly one of a kind and stands out to its competitors through flexibility, diversity, accessibility, adjustability, and a very user-friendly graphical user interface. “Project Infinity” was created from the ground up using an ocean of sound recorded by Sonokinetic and Erik Ekholm. Hours of field recording audio and exclusive previously unused material from Sonokinetic’s recording vaults were painstakingly processed, manipulated, altered and remixed to create these new soundscapes. The instruments consists of five main grouped themes; Ambiences, Loops (tempo synced), Pads, Processed, and Spheres. Rhythmic sound layers are all available as tempo synced instruments to fit your projects seamlessly.
Content
Monolith patch spanning thousands of cinematic FX samples:
12 customizable and mappable FX to twist and distort the sounds to your liking.
10 preset instruments:Awesome Impacts, Beam Me Up, Data Stream, Deepest Depths, Gates Of Hell and many more
Build your own instruments in Kontakt. Control the mapping and velocity ranges of up to 10 layers of sounds.
Design and construct your own user interfaces giving you quick access to your most-needed parameters and properties. Tweak quicker than ever!
2900+ samples. (7,48 GB sample content)
Royalty and copyright free content license.
Project Infinity Reference manual (pdf).
Format: All files in 44.1 kHz, 16bit wav format.
Programmed for Kontakt 4.2.3.
Technical Details (See screenshots)
THE MAIN UI
The main Project Infinity UI consists of a sound layer list on the left, a properties-tab to the right, and a blueprint UI designer to the bottom.
Layers can be created by either clicking the small + icon to the left, or the ‘sound layers’ title up the top. When you create a layer, the sound browser is opened.
This allows you to browse all the sounds by category (change by clicking the category name on the left). To select a sound, click its title. Once a layer has been created and selected, you can modify its properties to the right.
VELOCITY RANGE:
The velocity range that will trigger this layer. You can drag the left and right handles up and down to change.
KEYBOARD RANGE:
How much of the keyboard this layer should be mapped to. The handles above and below can be used to change the low/high key. You can also move the mapping by clicking and dragging on the keys themselves.
VOLUME/PAN/PITCH:
Basic volume/pan/pitch controls for the selected layer. Each layer can be configured individually.
SOUND:
The sound associated with the layer. You can change the sounds while preserving the configuration by clicking here to open the sound browser.
THE FX
Project Infinity includes 12 FX that can be enabled and configured on an instrument-wide basis. To access the FX editor, click EDIT FX at the top of the UI. You’re presented with the FX pane.
You can click the icons of the respective FX to open their configuration panels. You can also click the checkbox labeled On to toggle the FX on and off.
All parameters for each FX can be configured underneath. Drag the sliders up and down to change the properties. You can also configure further properties by opening the Instrument in the Kontakt editor (click the spanner icon up top) and editing the Insert and Send effects towards the bottom of the UI.
PLEASE NOTE: The Kontakt files within this multi format sample library require the full version of Kontakt 4.2. Not compatible with the FREE Kontakt Player.
Download size (zip files) Parts 1-4: 1000Mb each
Part 5: 63.1Mb