VSL Synchron FX Strings 1

Vienna’s most daring strings library to date, recorded at Synchron Stage Vienna.

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For the first time in Vienna Symphonic Library’s long history of developing sample libraries, this Collection includes production-ready musical textures and loops using a 50-piece string orchestra, enabling you to create everything from ethereal, spheric soundscapes to pulsating melodic ornaments, suspense clusters and aggressive strikes!

Synchron FX Strings I is an infinite source of inspiration and a fantastic tool for designing entire worlds. Easily create effects and soundscapes simply by holding one or two keys, and add variety and changing colours by moving pre-configured controllers. Where other products quickly reach their intrinsic limits, your musical journey into previously unheard sonic worlds is just beginning with Synchron FX Strings I.

The Vienna team captured unique sounds and playing techniques that have never been sampled before. Where other products quickly reach their intrinsic limits, your musical journey into previously unheard sonic worlds is just beginning with Synchron FX Strings I.

More Info

Explore new sonic worlds!

Whereas Vienna’s excellent musicians usually avoid experimentation during sampling sessions, in this case they were asked to cast aside convention and go far beyond their normal limits. The result is a treasure trove of tonal and atonal textures and elements that you may blend effortlessly for creating your very personal, unique sound. All varieties and combinations are easily accessed with the new Vienna Synchron Player.

Synchron FX Strings I is not limited to orchestral applications but can be used in any contemporary genre and style, such as Ambient, Alternative, EDM, World and many others.

Key Features:

  • Ready-to-use musical elements, from breathy, spherical pads to pulsating or even aggressive patterns and rhythms
  • Large 50-piece string ensemble, divided in 6 sections:
    14 first violins, 10 second violins, 6 first violas, 6 second violas, 8 cellos, 6 double basses
  • Total flexibility for infinite creative possibilities – almost “everything may be combined with anything”
  • Large selection of presets in nine categories (spherical textures, spherical chord textures, character textures, rises and hits, glissandos, clusters, tremolos, harmonics FX, pizzicato FX)
  • All-new, easy-to-use Synchron Player with high-performance playback engine
  • Intuitive access with three pre-configured real-time controllers: Bow Style (CC 1), Velocity (CC 2), Density (CC 3).
  • Multiple microphone arrays provide for a wide variety of sonic possibilities, from stereo to 5.1 surround and Immersive Audio (Dolby Atmos, Auro 3D). Additionally, each musician was recorded separately with a dedicated microphone, and all signals were down-mixed to provide you with an optimised section sound.



Ten Categories of Presets

The preset patches are organised in ten categories. By using pre-configured controllers you may adjust bow style, density and velocity in real-time, e.g., for building up tension by gradually blending from basic to more complex and agile variations of one of the same pattern.

  • Spherical Textures (e.g., slight pulsing effects with aleatoric rhythms and random bow changes)
  • Spherical Chord Textures – based on the so-called “Alpha“-chord (please see more details below)
  • Character Textures – screaming and shouting high strings and grumbling low strings, aleatoric cluster FX with random pizzicatos, dirty and aggressive sounds with high bow pressure, ethereal “outer space” sounds performed behind the bridge, staggered, pulsating bow-bouncings on a string, melodic ornaments in the Ionian scale
  • Glissandos
  • Rises & Hits
  • Clusters
  • Harmonic FX – “freaky” sounds, e.g., with slightly detuned harmonics or upward and downward glissandos
  • Pizzicato FX – e.g., random pizzicatos in various tempos or finger glissandos after the pizzicato
  • Special Pads – “breathy“ sounds, e.g., by strings tuned down a minor third
  • Various Glissandos, tremolos, natural and artificial harmonics, sul ponticello (close to the bridge) and even variations played behind the bridge, in various tempos and dynamics, from pianissimo to fortissimo.

About the Alpha chord (spherical chord textures)

The spherical chord textures are based on the “Alpha chord” that is composed of two symmetric layered diminished seventh chords, with a whole tone gap in between. In Synchron FX Strings I this chord is featured in its basic form (on centre key “C”) and in two inversions. The notes of this chord are derived from an alternating octatonic (eight-note) whole step-half step scale.

This “diminished” scale was first found in 20th century music, particularly in the music of Béla Bartók, Alexander Skrjabin and Olivier Messiaen, e.g., in his magnum opus, the “Turangalîla” symphony. Messiaen described this scale as the second mode of his seven “modes with limited transpositions”.

The whole step-half step scale can only be transposed three times (the fourth transposition would already be a repetition). Apart from the above-mentioned composers, the scale is frequently used in Jazz music.

About the composer, orchestrator and conductor

Born and raised in Vienna, composer and conductor Johannes Vogel graduated from the University of Music and Performing Arts Vienna as a percussionist with honors. He started his career as a musician with the Vienna Philharmonic, the orchestra of the Zürich opera house, and the Camerata Academica Salzburg. As a composer, his film and TV music projects include the MGM/Paramount production “Hercules” with Dwayne Johnson, Guillermo del Toro’s “Crimson Peak”, “The Colony” with Emma Watson and Daniel Brühl as well as numerous episodes of the German TV series “Der Bergdoktor”. Since 2016 Johannes Vogel has been the principal conductor at Synchron Stage Vienna, with most of the film music productions at Vienna’s new scoring stage recorded under his baton — including scores by Hans Zimmer, Harry Gregson-Williams, Rupert Gregson-Williams, Lorne Balfe and many others.

All-new Synchron Player

Synchron FX Strings I comes with Vienna’s dedicated Synchron Player that incorporates a brand new audio engine built from the ground up. It provides unprecedented streaming performance and a new level of sophisticated simplicity – just step through the articulations, select their variations and explore how the pre-configured controllers (Density, Bow Style and Velocity Crossfade) affect the loaded preset.

The Synchron Player also includes an internal mixer with 5-band EQ, individual delay settings for runtime compensation, algorithmic reverb, phase switching and panorama controls. It runs under Windows and Mac OS X as a VST, AU and AAX Native plug-in in your DAW.

The Recording

50 Microphones – 50 Musicians

The Vienna team spared no effort recording Synchron FX Strings I, using dedicated close microphones for each player of the string orchestra. For easy handling, you have quick access to six stereo down-mixes of these individual close mic signals (Violins 1 & 2, Violas 1 & 2, Cellos, Double Basses). Due to the comprehensive selection of further stereo and room mic arrays you can create your individual string ensemble sound in stereo, 5.1 surround, or even 9.1 immersive audio format, using the player’s full-fledged mixer.

The Standard Library and Full Library of Synchron FX Strings I both include the same articulations. The only difference is the number of microphone positions:

Microphone Positions Standard Library Full Library
0. Room Mix - Down-mix of positions 6-10 (L/R) YES YES
1. Close Mics for each ensemble (mono each) YES YES
2. Mid Mic - Front of High String Ens. (L/R) YES YES
3. Md Mic - Front of Low String Ens. (L/R) YES YES
4. Back Mic - Back of High String Ens. (L/R)  NO YES
5. Back Mic - Back of Low String Ens. (L/R) NO YES
6. Main/Room Mic - Decca Tree Stereo (L/R) YES YES
7. Main/Room Mic - Decca Tree Mono (Centre) YES YES
8. Main Surround - Stereo (L/R) NO YES
9. High Stereo (3D) - Stereo (L/R) NO YES
10. High Surround (3D) - Stereo (L/R) NO YES

The main surround microphone settings may also be used instead of the main stereo room mics in order to achieve a wider and more ambient mix. Blending surround signals with the other microphone signals creates a denser, more lush overall sound, even in stereo applications.

Customer Reviews

Tech Specs

Product Type:

Virtual Instrument

Product Specs:

System Requirements
  • PC Windows 7/8/10 (latest update, 64-bit), Intel Core 2 Duo or AMD Athlon 64 X2
  • Mac OS X 10.10 (latest update) or higher, Intel Core 2 Duo
  • SSD (M2, Sata 6 or USB3/3.1 UASP Support) for sample content
  • 8 GB RAM (16 GB recommended)
  • VIENNA KEY (Vienna Symphonic Library USB protection device) or other USB eLicenser (e.g., from Steinberg or Arturia)
  • Free hard drive space Standard Library: 41.2 GB (individual microphone data can be removed)
  • Free hard drive space Full Library: 66.6 GB (individual microphone data can be removed)